Playing with the Hand of God Digital Drug Download from I-Doser
Published on July 21st, 2010 @ 11:03:29 am , using 859 words, 449 views
The best way to get a solid opinion of "unusual technology" is always to try it out yourself, so I've been experimenting with the Hand of God binaural beat "dose" from I-Doser, manufacturer and purveyor of what the company calls digital drugs. With a few free doses for download and trial and several others posted here and there on the internet I've been able to acquire enough material to try the system out again. I'm not new to the system since I played with I-Doser for awhile several years ago.
Hand of God already has a mystical reputation, probably intentionally built by the company. I'm a little skeptical because it looks like a marketing strategy. The story of Hand of God reminds me of an urban legend about Ron Hubbard, author of Battlefield Earth and founder of Scientology. In his early mystical career, Hubbard was reported to have written a book about the secrets he had discovered. When he lent the draft of the book to several of his friends, just to get their opinion, those who read it went insane. So instead of publishing the book and driving the world mad, he invented a system which acclimated truthseekers gradually. That became Scientology. The legend of that mysterious book was great advertising for Scientology over the years.
Hand of God is I-Doser's pinnacle achievement so far. According to the company material, only five people have ever "gotten it." Effects could be grand and mystical, or self-revealing and shattering, if you do get it. So statistically speaking, for the rest of us it's an adventure. We go into it not knowing if the legend is real, full of doubts about ourselves, and hoping for something really cool to happen.
I started out by simply sampling the "musical dose" and not seeking any great effect from it. To get the strongest effect you'll need the MP3 download from I-Doser, an MP3 player and a good set of stereo earbuds. Well, add to that a darkened room and a couch or bed, because you should do these doses in the dark without other distractions. I was interested in the technical aspects so the first time through I just listened.
Technically I'm impressed. Instead of the minimalistic electronic beats of most mind machines and brainwave generators, there's enough art thrown in to keep a person listening. The composers use volume and balance creatively, giving the sense that the source of the sound circles within you or around you. Sudden shifts in frequency and volume level add shock value and emotional impact, and sounds so faint you're not quite sure you're hearing them form a background of what might be subliminal chants, voices or even choirs. There doesn't seem to be any real vocal message, but the nearly inaudible portions are easily interpreted as that. It's not boring. At least I'm assuming those things are part of the download, because that's what I heard. If they aren't part of the download I guess it works better than I expected even just running through it.
Hand of God did interest me, so I gave it a second try under better lab conditions, with the room darkened, stereo headphones properly set, and as relaxed as I'm ever going to get. Both times I found the experience pleasant, with trickles of creepiness and the impression at times that someone was standing behind me watching. Flooding your mind with this sound has a similar effect to sensory deprivation, because suddenly you aren't getting any other signals from the outside world. Not many people meditate these days, so the new users of Hand of God probably will be new to that experience and will find it unusual.
I didn't have any immediate psychedelic effects to report, but both times several hours after the test -- both the initial play-through and the second serious effort -- I had unusual experiences while doing my regular meditation. It isn't uncommon for the effects of artificial stimulants like these to manifest after the session when things are more relaxed. Part of the first experience was much like another user reported. I felt I was looking out into an open gray space, with my eyes open instead of closed as they actually were. In front of me I saw a large rectangular screen -- not a physical thing but something that looked as look it should display information. A few grayscale images came and went but nothing spectacular.
Several hours after the second test, the one I took seriously, I had a similar experience but this time the screen lit up with golden light, symbols appeared, and information flowed. Unfortunately it's not information I can actually use, but it was truly an unusual experience and one of a kind for me. Possibly with some practice I could get better at this, or possibly the impact will fade, but to me it was certainly worth the effort.
See the Mind Machine section here at Skinwalker Files: Bones for more information on binaural beat generators and brainwave stimulation systems.
Hand of God currently (July 21st, 2010) sells for $199.95 at I-Doser. Nearly everything else is cheap.
Tai Chi Ruler and Tai Chi Ball -- the Hard Qigongs of Tai Chi Chuan
Published on June 28th, 2010 @ 12:32:41 pm , using 847 words, 394 views
I took up Tai Chi Chuan in the mid-80's after getting so busted up by western style hard training that I couldn't do much. I thought I'd learn an old form of Yang Style Tai Chi Chuan while I got well, even though I didn't have any respect for "soft exercise." The specific routine I chose to study is an old one from the last days of Imperial China and was favored by a Captain of the Imperial Guard. He wasn't practicing only for health reasons, as most people do today. The Captain used the Yang style at work, and the stories told about him said that when he fought he drew blood with every step.
If you go far enough back in the history of Tai Chi Chuan you find that there was a different brand of it back then, popular with people who fought professionally, which was devoted half to hard techniques and half to soft, although to say that's all there was to it isn't accurate.
It's been quite a long time since I practiced that form seriously. I stopped because it made me sad. I often get unexplained emotions from doing the old things and it has been said that the intuitions you get from practice will lead you in the right direction, if only you pay attention. I'd felt many unusual things in the training and even entered the lower areas of energy ability. By some of the old standards, the striking tests for example, my ability had reached combat level. But at a certain level of ability I stopped progressing. No matter what I did, I could not pass that next barrier. Simply doing the form wasn't yielding the results I sought, and the other practices which support the form didn't, either. I felt that something was missing.
One Form of the Tai Chi Ball Training
HDR Experiments 6 and 7: Games and Tornados
Published on April 4th, 2010 @ 02:24:29 pm , using 1047 words, 754 views
Experiment 6 had no obvious results and I actually had nothing to report about it. Since I have no particular goal in mind for the time machine currently, I played around with the "sticky board" to choose a setting and got nothing in particular. I have no faith in the rubbing plate and believe that when my finger sticks that means I've been circling the plate long enough to burn off any oils on my skin, so it sticks. I have less tiresome ways of choosing random numbers.
I have two fairly interesting things to mention in regards to Experiment 7, which I powered up for more than 24 hours ago. Gibbs says results sometimes come in much later than the actual activation, so I'm counting both things. The first event came in dream format and wasn't too unusual except that in my wanderings I seemed to be someone else from another time period, back in the early 40's possibly. Times were hard and I was trying to scrape up money by gambling. One of the games was a radio game show in which contestants choose random products, disguised and labeled with letters and placed on store shelves, and tried to guess their prices. At the end, if you won, you got a fifteen minute shopping spree for free, with a catch. You had to remember the locations of all the products you'd guessed correctly and put them in your cart, or you won nothing. I was doing very well in the game but quit toward the end because I knew I had no chance of solving the final puzzle.
HDR Experiment Five -- Beaches of the Crimea
Published on January 30th, 2010 @ 08:37:56 am , using 943 words, 287 views

This morning was the peak of the full moon, and according to Gibbs this is the best time for work with the HDR, so I made sure I was up and programmed psychotronically in time for the esoteric window to open. I'd already had a weird night, becoming oddly tired late in the evening and barely able to get to bed before collapsing. Again a thing common in the old days, not common now. The HDR operation procedure was not anything unusual and I had no feelings of energy running through me, as I sometimes do when I operate the machine. I went back to bed and fell asleep again immediately. I used the same number sequence to program the machine, since I've been having good luck with that one, and I'm starting to take this more seriously now since I do seem to get results.
While asleep I had one of those unusual episodes that seems partly dream and partly memory and partly new real experience. Some of it seems impossible, some of it doesn't. Since it was early summer in this Dream, it certainly wasn't the world as we see it today. Since much of what happened violates the laws of physics it isn't literal memory or experience from other times, either. But, it was pretty cool.
Steven Gibbs HDR Experiment Four: Actually, Toto, We Are in Kansas
Published on January 23rd, 2010 @ 05:31:37 am , using 1144 words, 93 views
I've waited a few days to try this again, because things often work better for me if I follow that lunar cycle I mentioned. Yesterday was the next opening so I gave it another go and I did get interesting results.
The HDR setup procedure was the same I've been using, and I'm getting comfortable with it, turning things in a simple sequence with a clearing period at first, a configuration period second, and then the charging session. It makes sense in my mind if I do it like that, though honestly I'm still not sure if I'm doing it exactly right and I've read the manual dozens of times since I bought this thing.
This time I particularly enjoyed programming the number sequence I'm using, because I've developed an input method I like that reminds me very much of working the combination on a safe. I do appreciate the quality of the controls Mr. Gibbs used. The action is smooth and feels competent somehow, none of that cheapness you get with many electronic devices today. This helps me ignore my conviction that the control section of the machine doesn't actually do anything and is nothing more than a mental convenience.







